The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot. His world is Knutz’ Folly, and it comprises almost 200 isometric-viewed screens of danger and challenge, making for a game influenced by Knightlore, although it takes a less serious approach to the genre. Sweevo can enter the world through four different vertical levels, and must use lifts and holes to cross through these to solve many puzzles.
You will meet some decidedly weird inhabitants. Most dangerous are the Dictators and Minxes – contact with these will drain Sweevo’s energy, as will contact with water (he’s a robot, remember). Energy can be recharged by scaring the Geese and picking up the tokens this reveals. The main score is a percentage, although several other totals are kept – most unusually ‘Brownie Points’, through contact with the brownies.
This is an improved 128K version of Sweevo’s World with enhanced audio and 50 extra screens. Due to the changes in the code to accommodate the extra screens, the last Brownie is not accessible, thus the game cannot be completed. A poke has been used to fix this in this walkthrough.
RZX Archive public domain game file made by xmikex and Jamie Angus.
Released by Gargoyle Games in 1986.
Huge playlist archive with ZX Spectrum games from 1986: https://www.youtube.com/playlist?list=PLxOanVBhqd3teKuRjHzrIxdQ_QJoRPCNT
"SWEEVO’S WHIRLED 128K-=Classic Gaming=- Walkthrough, ZX Spectrum"
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