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How Elden Ring Nightreign's Combat Designer Aimed to Speed Up the Action – IGN First

Elden Ring Nightreign game and combat designer Takuya Miyazawa tells us about how the team aimed to speed up the action in the upcoming three-player soulslike roguelike.

#IGN #Gaming #EldenRingNightreign

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"How Elden Ring Nightreign’s Combat Designer Aimed to Speed Up the Action – IGN First"

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