After only about three hours of gameplay, I could tell that Where Winds Meet is packed full of elements that players have experienced before in open-world games. But what shocked me most of all is that while you could call this a mishmash of features, the key concept of wuxia along with the way those elements are presented worked to bring all of them together in a natural way. Previewed on PC by Shuka Yamada.
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"Where Winds Meet: Our Thoughts After 3 Hours in its Wuxia World"
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