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How Ghost of Yotei Stands Out In Assassin's Creed's Shadow - Beyond Clips

In this snippet from Beyond 905, For anyone wanting a big huge open-world samurai game, 2025 is probably a fun year. Assassin’s Creed Shadows turned players loose in a massive recreation of feudal japan to slice and dice a trail of revenge, and now, Ghost of Yotei is… doing that too! And that’s great. We discuss how Sucker Punch’s follow up to Tsushima is setting itself apart, what looks too samey, and what we’re excited about in general about one of PlayStation’s biggest games of the generation.

*** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation – and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts.

This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet

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"How Ghost of Yotei Stands Out In Assassin’s Creed’s Shadow – Beyond Clips"

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