After playing several hours of the opening of Hell is Us along with some mid-game dungeon crawling, I came away with a clearer idea of developer Rogue Factor’s new-weird-influenced take on an action-adventure game that pushes players to mind the finer details of the world and maintain poise during some of the intense engagements. So far, it’s a game that makes charting out into a familiar yet deeply alien world feel captivating. Previewed by Alessandro Fillari
"Hell is Us Brings a ‘New-Weird’ Approach to the Sci-Fi Action-RPG"
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