A fallen kingdom with secrets to burn

HARMA opens on a kingdom already consumed by catastrophe, then gives its hero a deeply personal reason to venture into the ashes: the disappearance of their father. The launch trailer sets up a dark-fantasy mystery where family history and a realm’s collapse seem bound together, promising more than a string of battles on the road to survival. That grim, story-forward premise should appeal to fans of dark fantasy and the world-building of IGN’s favorite sprawling adventures.

Cards become weapons against the dark

At its core, HARMA is a roguelike deckbuilder, turning each encounter into a test of planning, adaptation, and a little nerve. The promise of more than 1,000 cards and countless possible builds suggests plenty of room to shape a personal approach, while mighty artifacts add another layer of power to the fight against demons. For players drawn to the genre’s tactical possibilities, the game joins a rich tradition explored in deck-building games and the ever-evolving world of roguelike games on Steam.

Pixel art with room for a party

The handcrafted pixel art gives HARMA’s ruined kingdom a distinct visual identity, setting its demons and devastated landscapes against a style built from carefully arranged details. That journey does not have to be a solitary one: online co-op for up to four players offers a chance to face the darkness as a group. The combination brings together the intimacy of classic pixel-art worlds and the shared energy of multiplayer adventures, a pairing familiar to fans of pixel art and PC Gamer’s co-op gaming coverage.

HARMA begins its early-access journey

HARMA launches into Early Access on November 17, giving players their first chance to explore its burning kingdom, experiment with its card pool, and uncover the truth behind the central mystery. The trailer’s pitch is compellingly clear: a doomed world, demons to defeat, artifacts to master, and enough potential builds to keep each run feeling like a fresh calculation. For roguelike fans watching the next wave of deckbuilding adventures, HARMA’s launch is one to keep on the radar alongside discovery hubs such as Rock Paper Shotgun and Metacritic.

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