Control Resonant First-Look Preview – This Is No Soulslike. It’s Faster
We got a look at a behind-closed-doors gameplay demo of Control Resonant, and it’s not just that it’s a markedly different and not just a same-y sequel, but it’s that its melee combat might scratch my Ninja Gaiden-style itch. “This is not a soulslike,” said lead gameplay designer Sergey Mohov. “It’s a push-forward, action-driven, aggressive-playstyle action game.
The player is very much in charge and not reacting. The main driver of combat is you.” Tell me more, Remedy.
Previewed by Ryan McCaffrey
#ControlResonant #ActionRPG #IGN
Control Resonant First-Look Preview – This Is No Soulslike. It’s Faster
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