How Absolum Mixes Beat-Em-Up and Roguelite Gameplay Loops To Get You Hooked – Beyond Clips
Jada and Nick sat down and chatted with Absolum’s Lead Designer & Co-Creative Lead Jordi Asensio all about how the games roguelite gameplay is highly addicting, his teams philosophy behind the games design, its outstanding art direction, and how they implimented a "dont fix the fun" ethos with Absolum’s gameplay.
You can check out Absolum now on PlayStation, Switch, and Steam.
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This Podcast Beyond Clip is hosted by Jada Griffin and Nick Maillet
How Absolum Mixes Beat-Em-Up and Roguelite Gameplay Loops To Get You Hooked – Beyond Clips
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