Everyone’s favourite apocalypse delivery simulator is back with a sequel, in Death Stranding 2: On The Beach. The series’ signature style and unique gameplay mechanics make a return after more than 5 years, but there are some major changes in the new game that help it stand apart from the previous generation’s efforts. Here are the Biggest Changes we’ve found between Death Stranding 1 and Death Stranding 2.
For more help with bosses, walkthroughs and interactive maps, check out our growing Death Stranding 2 Wiki! https://www.ign.com/wikis/death-stranding-2-on-the-beach
Timestamps:
00:00 – Intro 00:28 – New Locations (Mexico, Australia) 01:16 – New Crew with a New Ship (Fast Travel) 02:03 – Time of Day and Dynamic Weather Events 02:49 – Australian Wildlife 03:37 – New Close Quarters Combat Mechanics 04:34 – New Enemy Types (new BTs, Mechs) 05:19 – Brand New Weapons (Lightweight, Tranq) 06:25 – Improved Stealth Takedowns 07:06 – Dollman’s Overhead View 08:12 – The New Tri-Cruiser Vehicle 09:02 – Firing Weapons From Vehicles 09:34 – New Turret Vehicle Attachments 09:53 – New Quick Storage Menu & Shortcuts 10:43 – New Monorail System 11:26 – Moving Large Quantities of Materials 12:22 – Porter Grades, Sam’s Stats and APAS Enhancements 13:25 – Ladder and Rope Improvements 13:52 – Non-Lethal Emphasis (And Corpse Disposal) 14:11 – Flexible Ziplines 14:22 – New Corpus Menu 14:43 – Dialogue Choices 14:56 – New Chiral Creatures 15:12 – New Portable Music Player 15:28 – Outro
"Death Stranding 2 – The 23 Biggest Changes Since DS1"
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